Bharash Redscale

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Revision as of 20:09, 4 November 2010 by 142.162.40.251 (talk) (History)
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History

The Redscale clan was a family of noble Dragonborn noted for their unusual crimson-hued scales, their dedication to personal honour, and their unflinching dedication to their people. Before Tragadine was conquered by the orcish tribes five years ago the Redscales were numerous and well armed. However, the orcs devastated their ranks leaving only Bharash and his grandfather Khayid alive after they crushed Tragador's few defenders in the invasion. Bharash was young then, too young to fight alongside his kinfolk; Khayid was too old and too sickly. After the destruction of their clan Khayid was heartbroken, but he struggled past his illness and age to teach Bharash the duties of a paladin of Pelor before passing into his god's arms.

Four years have passed since Khayid's death and Bharash has managed to leverage what little remains of his family's wealth to do right by the people of Tragador. All that remains of clan Redscale's wealth and power is a small chapel, once dedicated to Pelor, which the orcs have denuded of its sacred livery. Here, in the last of his family's holdings, Bharash runs a soup kitchen and infirmary. His clan's wealth, coupled with the orc's appreciation for their ferocity, and opening his doors to all who are injured, regardless of race has ensured that his soup kitchen can feed more than a hundred of Tragador's poor daily. Bharash has no love for the Orcs of Tragdor but his obligation to the people far outweighs his desire to slaughter the orcs.

Statistics

Created Using Wizards of the Coast D&D Character Builder

Bharash Redscale, level 1
Dragonborn, Swordmage
Build: Assault Swordmage
Swordmage Aegis: Aegis of Assault
Dragonborn: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Fire
Background: Pivotal Event - Death of a Clan

FINAL ABILITY SCORES
Str 16, Con 11, Dex 10, Int 18, Wis 8, Cha 12.

STARTING ABILITY SCORES
Str 14, Con 11, Dex 10, Int 18, Wis 8, Cha 10.


AC: 17 Fort: 13 Reflex: 14 Will: 13
HP: 26 Surges: 8 Surge Value: 6

TRAINED SKILLS
Arcana +9, Heal +4, History +11, Athletics +8

UNTRAINED SKILLS
Acrobatics, Bluff +1, Diplomacy +1, Dungeoneering -1, Endurance, Insight -1, Intimidate _3, Nature -1, Perception -1, Religion +4, Stealth, Streetwise +1, Thievery

FEATS
Level 1: Weapon Proficiency (Fullblade)

POWERS
Swordmage at-will 1: Greenflame Blade
Swordmage at-will 1: Lightning Lure
Swordmage encounter 1: Blazing Pursuit
Swordmage daily 1: Burning Blade

ITEMS
Leather Armor, Fullblade, Adventurer's Kit, Mystic Salves (Heal) (10)