Difference between revisions of "Virrir"
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==Politics== | ==Politics== | ||
| + | |||
| + | ==Virrin Characters== | ||
| + | Human Virrin characters have the option to play as the follow race instead of human. | ||
| + | |||
| + | ===Virrin=== | ||
| + | Average Height: 5' 6" - 6'2"<br/> | ||
| + | Average Weight: 135 - 220<br/> | ||
| + | |||
| + | Ability scores: +2 to Wisdom and +2 to Intelligence or Charisma<br/> | ||
| + | Size: Medium<br/> | ||
| + | Speed: 6 squares. <br/> | ||
| + | Vision: Normal<br/> | ||
| + | |||
| + | Languages: Virrin, Trade<br/> | ||
| + | Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.<br/> | ||
| + | Bonus Skills: +2 Religion and +2 to History or Heal | ||
| + | Virrin Power Selection: Select an option<br/> | ||
| + | *Holy Cause: When fighting in defense of Virrir or directly for the cause of their deity Virrins gain +1 to hit and all defenses. | ||
| + | *Religious Upbringing: Choose one level one at-will attack power from any divine class, you gain that power as an encounter power. | ||
Revision as of 03:20, 14 January 2011
Virrir is situated around Panterra's tallest mountain, sharing borders with Antilla to the north and Regin to the east. Its populations religious tendencies make them a fervent people, taking to any task with great zeal.
Geography
Culture
Economy
Politics
Virrin Characters
Human Virrin characters have the option to play as the follow race instead of human.
Virrin
Average Height: 5' 6" - 6'2"
Average Weight: 135 - 220
Ability scores: +2 to Wisdom and +2 to Intelligence or Charisma
Size: Medium
Speed: 6 squares.
Vision: Normal
Languages: Virrin, Trade
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
Bonus Skills: +2 Religion and +2 to History or Heal
Virrin Power Selection: Select an option
- Holy Cause: When fighting in defense of Virrir or directly for the cause of their deity Virrins gain +1 to hit and all defenses.
- Religious Upbringing: Choose one level one at-will attack power from any divine class, you gain that power as an encounter power.