Difference between revisions of "Strength of Thousands"

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=Setting=
 
=Setting=
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[[File:Mwgani_Expanse_01.PNG|thumb|400px]]
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This campaign takes places in the Mwangi Expanse, in Garund.
  
 
=Session Summaries=
 
=Session Summaries=

Revision as of 11:50, 14 December 2023

Strength of Thousands 01.PNG

A magic school like no other! The oldest and most prestigious magic academy in the world is the Magaambya, an ancient institution founded by the greatest wizard the world has ever known. This wizard vanished long ago, but his sinister enemies plot against his school and those who attend it. Over their long academic career, the heroes rise from humble students to become teachers, and they ultimately hold the fate of the Magaambya magic academy in their hands. Graduates of the Magaambya are among the greatest wardens of the world, but if the heroes can't marshal the strength of thousands who have come before them, the venerable Magaambya might fall!

Campaign Overview

Campaign Description

Official Strength of Thousands Player's Guide

Length

Strength of Thousands is a 6-part Paizo adventure path which takes characters from level 1 to 20. As such, I expect it will run for approximately 18-24 months.

Number of players

I'm planning to run this campaign for five players. For anyone who's interested in playing: I'd encourage you to sign-up, and then if we have too many players, I'll ask for volunteers to sit out. As a last resort, I'll make the final selection by random draw if necessary.

Player sign-up

Characters

Past Characters

Setting

Mwgani Expanse 01.PNG

This campaign takes places in the Mwangi Expanse, in Garund.

Session Summaries

Ruling & House Rules

These are all subject to change, pending review of the Remastered rules.

  • Persistent damage - Persistent damage ends automatically when combat ends.
  • Being hit while dying - Any damage taken while you have the dying condition will not increase your dying value.
  • Healing on a long rest - All HP are restored on a long (i.e. 8 hours) rest.
  • If you cast Message, you can use it to demoralize opponents within Message's range, provided you are using language (no intimidating glare)