Difference between revisions of "Strength of Thousands"
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=Ruling & House Rules= | =Ruling & House Rules= | ||
| + | These are all subject to change, pending review of the Remastered rules. | ||
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* Persistent damage - Persistent damage ends automatically when combat ends. | * Persistent damage - Persistent damage ends automatically when combat ends. | ||
* Being hit while dying - Any damage taken while you have the dying condition will not increase your dying value. | * Being hit while dying - Any damage taken while you have the dying condition will not increase your dying value. | ||
* Healing on a long rest - All HP are restored on a long (i.e. 8 hours) rest. | * Healing on a long rest - All HP are restored on a long (i.e. 8 hours) rest. | ||
* If you cast Message, you can use it to demoralize opponents within Message's range, provided you are using language (no intimidating glare) | * If you cast Message, you can use it to demoralize opponents within Message's range, provided you are using language (no intimidating glare) | ||
Revision as of 13:40, 14 July 2023
A magic school like no other! The oldest and most prestigious magic academy in the world is the Magaambya, an ancient institution founded by the greatest wizard the world has ever known. This wizard vanished long ago, but his sinister enemies plot against his school and those who attend it. Over their long academic career, the heroes rise from humble students to become teachers, and they ultimately hold the fate of the Magaambya magic academy in their hands. Graduates of the Magaambya are among the greatest wardens of the world, but if the heroes can't marshal the strength of thousands who have come before them, the venerable Magaambya might fall!
Contents
Campaign Overview
Campaign Description
Official Strength of Thousands Player's Guide
Length
Strength of Thousands is a 6-part Paizo adventure path which takes characters from level 1 to 20. As such, I expect it will run for approximately 18-24 months.
Number of players
I'm planning to run this campaign for five players. For anyone who's interested in playing: I'd encourage you to sign-up, and then if we have too many players, I'll ask for volunteers to sit out. As a last resort, I'll make the final selection by random draw if necessary.
Player sign-up
Characters
Past Characters
Setting
Session Summaries
Ruling & House Rules
These are all subject to change, pending review of the Remastered rules.
- Persistent damage - Persistent damage ends automatically when combat ends.
- Being hit while dying - Any damage taken while you have the dying condition will not increase your dying value.
- Healing on a long rest - All HP are restored on a long (i.e. 8 hours) rest.
- If you cast Message, you can use it to demoralize opponents within Message's range, provided you are using language (no intimidating glare)