Difference between revisions of "Gorgon Graytusk"

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Gorgon Graytusk, lv.1 Half-Orc Fighter<
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Gorgon Graytusk, lv.1 Half-Orc Fighter<p>
  
 
Strength: 19 (+4)<br>
 
Strength: 19 (+4)<br>
Line 6: Line 6:
 
Intelligence: 08 (-1)<br>
 
Intelligence: 08 (-1)<br>
 
Wisdom: 13 (+1)<br>
 
Wisdom: 13 (+1)<br>
Charisma: 10 (+0)<br>
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Charisma: 10 (+0)<p>
  
Speed: 5 = 6(base) -1(armour)
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Speed: 5 = 6(base) -1(armour)<p>
  
Armour Class: 19 = 10 +7(armour) +2(shield)
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Armour Class: 19 = 10 +7(armour) +2(shield)<br>
Fortitude: 16 = 10 + 4(attribute) +2(class)
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Fortitude: 16 = 10 + 4(attribute) +2(class)<br>
Reflex: 14 = 10 +2(attribute) +2(shield)
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Reflex: 14 = 10 +2(attribute) +2(shield)<br>
Will: 11 = 10 +1(attribute)
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Will: 11 = 10 +1(attribute)<p>
  
 
Hit Points: 29
 
Hit Points: 29

Revision as of 14:53, 12 October 2010

Gorgon Graytusk, lv.1 Half-Orc Fighter

Strength: 19 (+4)
Dexterity: 14 (+2)
Constitution: 14 (+2)
Intelligence: 08 (-1)
Wisdom: 13 (+1)
Charisma: 10 (+0)

Speed: 5 = 6(base) -1(armour)

Armour Class: 19 = 10 +7(armour) +2(shield)
Fortitude: 16 = 10 + 4(attribute) +2(class)
Reflex: 14 = 10 +2(attribute) +2(shield)
Will: 11 = 10 +1(attribute)

Hit Points: 29 Bloodied: 14 Healing Surges: 11 Surge Value: 7 Low-Light Vision Half-Orc Resilience (p.14 PHB2) Swift Charge (p.14 PHB2) Furious Assault (p.14 PHB2) Combat Challenge (p.76 PHB) Combat Superiority (p.76 PHB) Fighter Weapon Talent (one-handed) (p.76 PHB) Athletics: +9 = +5(training) +4(attribute) Endurance: +9 = +5(training) +2(attribute) +2(race) Intimidate: +7 = +5(training) +2(race) Weapon Expertise (Heavy Blades) (p.whatever in that book Jon has, the compendium one or something) Longsword (at will; +9, 1d8+4 dmg) (p.218 PHB) Heavy Shield (p.214 PHB) Scale Armour (p.214 PHB) Standard Adventurer's Kit (p.222 PHB) Tent (p.222 PHB) 5 gold coins Tide of Iron (at-will, must be using a shield; +9 vs. AC, 1d8+4dmg and push target of size Large or smaller 1 square, can shift into target's original square as part of action) (p.77 PHB) Cleave (at-will; +9 vs. AC, 1d8+4dmg and second target adjacent to you takes 4 damage) (p.77 PHB) Passing Attack (encounter; +9 vs. AC, 1d8+4dmg then shift 1 square and make a secondary attack against a different target; secondary attack +11 vs. AC, 1d8+4dmg) (p.78 PHB) Comeback Strike (daily, reliable; +9 vs. AC, 2d8+4dmg and spend a healing surge) (p.78 PHB)