Difference between revisions of "Thelland"

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(Created page with "Thelland is located on the central highlands of Panterra. Bordered on the north by Regin and on the west by the Silver Spine mountains, beyond which lie Clixan. The...")
 
 
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==Politics==
 
==Politics==
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==Thellish Characters==
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Human Thellish characters have the option to play as the following race instead of human.
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===Thellish===
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Average Height: 5' 6" - 6'2"<br/>
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Average Weight: 135 - 220<br/>
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Ability scores: +2 to any one ability score<br/>
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Size: Medium<br/>
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Speed: 6 squares. <br/>
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Vision: Normal<br/>
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Languages: Thellish, Trade<br/>
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Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.<br/>
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Bonus Skills: +2 to any one skill<br/>
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Thellish power Selection: Select an option<br/>
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*For Queen and Country: When in Thellish lands you gain +2 to Survival, Endurance, Perception, and Insight.
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*Piercing Aim: Encounter power, minor action.  Until the end of your turn any ranged weapon attack you make is an attack against reflex instead of the defense it normally attacks.

Latest revision as of 13:19, 5 February 2011

Thelland is located on the central highlands of Panterra. Bordered on the north by Regin and on the west by the Silver Spine mountains, beyond which lie Clixan. The Thellish are a friendly people, generally determined when put to task, but usually seen as being very relaxed.

Geography

Culture

Economy

Politics

Thellish Characters

Human Thellish characters have the option to play as the following race instead of human.

Thellish

Average Height: 5' 6" - 6'2"
Average Weight: 135 - 220

Ability scores: +2 to any one ability score
Size: Medium
Speed: 6 squares.
Vision: Normal

Languages: Thellish, Trade
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
Bonus Skills: +2 to any one skill
Thellish power Selection: Select an option

  • For Queen and Country: When in Thellish lands you gain +2 to Survival, Endurance, Perception, and Insight.
  • Piercing Aim: Encounter power, minor action. Until the end of your turn any ranged weapon attack you make is an attack against reflex instead of the defense it normally attacks.